![]() ![]() The motion graphics tools recently introduced to Maya were originally a plugin called MASH acquired from post house Mainframe. Having said that, the sheer volume of features–the new motion graphics tools, character animation, small and large body liquid simulations, cloth simulations…the list goes on (and on)–makes it worthwhile for any boutique post house if you’re willing to invest the time in tackling the learning curve. Autodesk has made significant strides to simplify the interface over the last few years, but let’s face it: at its core it’s an enterprise app designed for large studio pipelines. Now the downside to Maya is its complexity. Added to that, the monthly rental scheme–while over time much more favorable to Autodesk than the end user’s wallet–makes the up-front cost of using Maya significantly lower. It began with a point release update at NAB and moves into full swing with this 2017 release. (Now before you litter the comments section let me state up front that this is a gross oversimplification of the market and ignores many other great 3D apps.)īut Autodesk seems to be making efforts to court the mograph crowd lately with the features it’s been adding to Maya. In recent years the 3D digital content creation market has increasingly split in three: 3D Studio Max for game design and arch viz, Maya for feature film and VFX work, and Cinema 4D for motion graphics and broadcast work. If you are using a previous version, mental ray’s departure may leave you crying. If you’re not using Maya, its newly found motion graphics legs may give you reason. You'll master Dynamics, Maya Muscle, Stereo Cameras, Assets, and rendering with mental ray and expand your skills with advanced instruction on cloth, fur, and fluids.Autodesk has announced a major update to its flagship 3D digital content creation package. ![]() In addition to honing your skills in modeling, texturing, and animation, you will learn high-level techniques for film, television, games, and more. Covering all the newest features of this professional-level 3D animation software, it provides diverse tutorials and real-world scenarios from leading animation and visual effects professionals. This comprehensive guide will help you develop and expand your Maya skills and help prepare you for the Autodesk Maya certification exam. Your Guide to Building Professional Maya Skills Understand everything you need to know for the Maya certification exam.Expand your skills with advanced techniques for cloth, fur, and fluids.Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more.Learn professional techniques used in real-world visual effects.Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 ![]()
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